Introduction
LORDNINE: Infinite Class is a free-to-play fantasy MMORPG from Smilegate and NX3GAMES, playable on Windows through the STOVE PC client and on iOS and Android with PC-mobile cross-play. The Asia version connects its shop, marketplace, and mission rewards to NEXT Market on Kaia, while the game has no confirmed native token. Its premise casts the player as a tenth Lord chosen by Orphe in a continent ruled by nine Lords.
Lore
LORDNINE’s official story centers on Orphe and the rise of a tenth Lord in a world already ruled by nine Lords: Lael, Rowain, Morian, Karmen, Aquila, Deligeon, Krous, Barthes, and Eldrich. The official lore menu frames the setting through Orpherta, Pernox, Eos, the Midday War, and Serus, while the world page points players toward regions such as Dien, Lindris, Ulan, Serbis, and dungeon areas. The public English material leaves much of the political history sparse, so the overview keeps the lore to the confirmed premise: the player is chosen to awaken as a new Lord and pursue power inside that divided fantasy world.
Gameplay
LORDNINE is built around weapon-based class switching rather than a fixed starting class. The official listing says players can choose from more than 60 classes, change between them instantly, and adjust combat through weapons, styles, and the Ability + Tag system. Progression runs through MMORPG staples: main quests, field combat, dungeons, guild activity, PvP, and server events, with the PC and mobile builds sharing cross-play.
- Weapon-driven classes: character builds change through weapon and skill choices instead of a permanent class lock.
- Cross-platform access: Windows, iOS, and Android players can use the same live service ecosystem.
- Seasonal server events: the 2026 Goldrush Sven server adds check-ins, raid missions, bonus Mastery EXP, and reward missions.
Economy
LORDNINE does not have a confirmed native token. Its live economy is built around earned gear, in-game trading, paid items, and NEXT Market, which the official site links as part of the Asia service. The Google Play listing describes 1:1 player trading and a free-market system, while the Goldrush Sven campaign advertises USDT mission rewards. NEXT Market uses wallet, USDT, KAIA Scan, marketplace, and on-chain item-history flows, so the Web3 layer is best understood as marketplace and reward infrastructure rather than a separate game-token economy.
- No native token: the public materials confirm USDT reward activity, not a Lord Nine coin.
- NEXT Market trading: marketplace purchases, player sales, and item transfers sit outside the normal in-game shop.
- Earned-item framing: official store copy says equipped items are earned through play, with purchases and probability-based items still present.
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