Introduction
Valannia is a multi-mode strategy project on Solana consisting of three connected games: Valannia Realms, a web-based profession and extraction system; Valannia Arena, a real-time PvP mode supporting up to 3v3 battles; and Valannia World, a full MMO in early development. Players create heroes from eight races, progress through gathering, crafting, and combat loops, and interact across a shared ecosystem. Realms is accessible at valannia.com, while Arena and World are developed in Unreal Engine 5 for PC.For more titles on this network, see our Best Solana Games overview.
Setting
Valannia takes place on a world reshaped by the Great Unleashing, an event that exposed Valannium crystals and accelerated evolution across the continent. This produced eight races, including the magical Altari, prophetic Lerathi, forest entities Pirith, the technologically advanced Tyxen, barbaric Glorb, telekinetic Zan’Thar, human arrivals from space, and the Feyrune with fairy and satyr traits. Conflicts, treaties, and territorial disputes revolve around Valannium’s influence on energy, mutation, and political power.
Gameplay
Valannia Realms
Realms is the strategy layer where players use their heroes for real-time resource extraction, professions, crafting, and PvE activities. Adventure missions continue while offline, forming the core of the progression loop. Production chains rely on interconnected professions, and PvE dungeons provide timing-based encounters. Realms is currently playable in browser, with mobile support planned.
- Offline-progression extraction through Adventure missions.
- Profession system contributing to resource and crafting chains.
- PvE dungeons with timing-based outcomes.
- Available on browser, with mobile development ongoing.
Valannia Arena
Arena focuses on direct hero and unit control in real-time PvP. Battles support 1v1, 2v1, and up to 3v3 team formats. The system combines MOBA and RTS elements, emphasizing positioning, ability timing, and unit synergies. Arena is built in Unreal Engine 5 and remains in internal combat testing.
- Real-time PvP with direct hero and unit control.
- Up to 3v3 team formats for competitive play.
- MOBA-RTS hybrid combat focused on tactical execution.
- UE5 development with current internal testing.
Valannia World
World is the planned open-world MMO unifying extraction, professions, combat, politics, and territorial warfare. It introduces exploration, guild structures, and regional conflicts within a persistent map. Development remains at an early stage.
- Open-world exploration across regions and cities.
- Territorial control with real-time conflicts.
- Guild construction and political systems shaping regional dynamics.
- UE5 worldbuilding in early development.
Economy
Valannia’s economy connects all three game modes through resource extraction, crafting, risk zones, and asset utility. The system uses Valannium Gold as an in-game currency and $VALAN as the tradable token. The token generation event is scheduled for November 2025, and high-risk zones serve as the main source of $VALAN essence.
- Dual-currency structure with Valannium Gold for repairs, fees, and services, and $VALAN for advanced crafting, technologies, constructions, and governance.
- Hero NFTs including Origin Heroes with full access and Beyond Heroes that enter restricted Soul form until restored.
- Valannium Rings capped at 200 units, granting Wonder Shop access, early Arena entry, and one-time allocation of 96 combat units for first-party holders.
- Profession-driven production chains producing materials and components across Realms, Arena, and World.
Burn mechanics regulate item improvements and maintain scarcity, while structures, units, and land systems create long-term sinks. DAO governance manages treasury allocations and supports ecosystem decisions.
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