Introduction

Calamity is a free-to-play 2D top-down action RPG with real-time dungeon combat, 3v3 PvP, and seasonal progression. Developed by Something is Cooking, it is playable in open beta on Windows, macOS, and Android, with optional Web3 features connected to Ronin. Its pixel-art fantasy setting centers on dungeons, trials, crafting, trading, and competitive arenas.

Setting

Calamity takes place in a colorful pixel-art fantasy world built around dungeons, trials, boss encounters, and competitive arenas. Its structure focuses more on seasonal progression and repeatable activities than a detailed narrative. Characters, equipment, Gold, and leaderboard progress reset between seasons, while account-level cosmetics remain available across seasonal cycles.

Gameplay

Players select Warrior, Archer, or Mage specializations through their equipped weapon, which determines their active skills and combat role. Progression involves using Daily and Conquest Energy to enter dungeons, defeat enemies and bosses, collect equipment, craft items, and improve gear. Competitive play is available through 3v3 Team Deathmatch leagues, while groups of up to three players can cooperate in PvE content.

  • Weapon-defined classes: Changing weapons changes the character’s specialization and available abilities.
  • Equipment progression: Gear can be enhanced with gems and upgraded through a system that introduces greater risk at higher levels.
  • Seasonal structure: Characters, equipment, currencies, and leaderboards reset while persistent cosmetics remain tied to the account.

Economy

Loot, materials, gems, and crafted equipment can be traded through a global Auction House whose prices are determined by player activity. Gold is the main in-game currency and is used within tribute systems that connect eligible reward distributions to USDC, with 100 Gold corresponding to 1 USDC under the documented conversion system.

WYRM supports selected economy functions, while on-chain claims are handled through the game’s dashboard. NFT assets include Factories, Dragon Rings, and Artifacts. Factories provide production-related functions and staking utility, while other assets have gameplay or cosmetic roles. These blockchain systems are optional rather than required for the basic combat and progression loop.

  • Player trading: Equipment, resources, gems, and crafted items can be listed on the Auction House.
  • Reward systems: Wyrm Tributes, Silver Tributes, and Fortune’s Veil distribute rewards through separate activity systems.
  • NFT utility: Factory assets support production functions, while Dragon Rings and Artifacts provide additional utility or cosmetics.

User Reviews

There are no reviews yet. Be the first one to write one.

Leave a Review

Game Info

Developer: Something is Cooking

Genre: Action RPG, MMORPG, Pixel Art, RPG

Blockchain: Base, Treasure

Platform: Browser, Windows

Status: Playable

MVP Release Year: Not Available

Payment Model: Free-to-Play

Play Style: Multiplayer, PvE, PvP

Token Name: WYRM

Token

Token is not listed

Socials

Distribution Channels

NFT Markets

User Reviews

0
0 out of 5 stars (based on 0 reviews)
Excellent
Very good
Average
Poor
Terrible

Latest Announcements

Calamity: Factory NFT Sale Goes Live

June 19, 2026

  • Factory NFT sale launched on June 19, 2026
  • Owned Factories will produce in-game resources, materials, and items during Sunforge Season
  • Minted Factories will remain non-tradable and locked in wallets until TGE later in 2026

Source on X »

Calamity Sunforge Season Announcement & Public Test

June 3, 2026

Calamity

  • Sunforge Season, a long summer season, is coming to Calamity
  • A major changelog covering updates from March to May 2026 is now available
  • An open public test will run before the season officially begins
  • Players are invited to test the changes and help shape the next chapter
  • Calamity is a real-time PvE/PvP MMO with a player-driven economy on Ronin

Source →

Calamity: PvP Event Begins, Fixes for Android Clients

March 18, 2026

Calamity

The PvP event opens today with key updates across platforms.

    • First PvP window ends March 18, 2026 at 21:00 UTC
    • Regular window: 19:00–21:00 UTC
    • March 19, 2026 PvP times: 12:00-14:00, 19:00-21:00, 23:00-01:00
      • Solo or team queue
      • Levels scaled to 15/25
      • Fixes:
      • T2 Enhancement Scrolls drop on Difficulty 9+
      • Item drop rates increased on Difficulty 3–4

      Calamity: Final Gold Distribution and PvE Phase Ends

      March 17, 2026

      Calamity

      PvE phase ends today; PvP phase begins tomorrow.

      • Rewards: - Gold distribution from Wyrm Tribute - USDC for final Gold balance at 100 Gold = $1
      • Dates: - Final Gold distribution: March 18, 2026 - PvP phase: Until March 26, 2026 - PvP times: 19:00–21:00, 23:00–01:00 UTC
      • Requirements: - Gold payout based on final Gold snapshot - Cosmetics supply fixed post-event

      Calamity: Calamity Playtest: $50k Rewards in 10 Days

      March 13, 2026

      Calamity

      The Calamity March Playtest is live with a $50,000 reward pool.

        • Start: March 12, 2026 at 14:00 UTC
        • Phase 1 PvE: March 12-17
        • Phase 2 PvP: March 17-22
          • $45,000 in WYRM
          • $5,000 in USDC
          • NFTs and cosmetics
            • 140+ new items, crafting enhancements
            • Mythical Beasts cosmetics in lootboxes
            • Ranked 3v3 PvP Arena available

            0 Comments

            Submit a Comment

            Your email address will not be published. Required fields are marked *

            Some links on this site are affiliate links. We may earn a small commission if you make a purchase through them, at no extra cost to you.