Introduction
Splinterlands is a collectible card game built on the Hive blockchain, where players assemble a lineup and let each battle resolve automatically in a couple of minutes. Cards exist as tradable NFTs, and the game runs in the browser and on Android. Its world is split into rival factions called splinters, each with its own creatures, magic, and long-running grievances.
Lore
The world of Splinterlands is divided into splinters, factions bound by shared culture, magic, and allegiance. Recent story arcs center on the Chaos Legion, an invading force that swept across the continent of Praetoria and imposed its rule, and the Riftwatchers who rose against it. Later sets such as Rebellion and Conclave Arcana continue that thread, tracing the struggle between occupying powers and the groups resisting them. Each splinter, from the disciplined orders of the Silver Shield to shadowy criminal networks, brings its own creatures and motives to a long fight over territory and freedom.
Gameplay
Players build a lineup of up to six units led by a summoner, then submit it and watch the battle resolve on its own over two to three minutes. There are no turns to play by hand, so the decisions happen up front: which cards to field and how to order them.
- Shifting rulesets: every match sets a mana budget and special conditions, forcing players to rebuild their lineup around the fight.
- Ranked ladder: competitive play splits into Modern, using the newest sets, and Wild, which allows the full card pool.
- Beyond ranked: Survival mode, guild Brawls, and community tournaments offer alternative formats and rewards.
Economy
Cards exist as NFTs that players can trade, rent out, or combine to raise their level, all through the game’s own market. Battles and quests pay out rewards across several currencies, and the governance token can be staked to vote on proposals and earn a share of emissions.
- Card market: every card can be bought, sold, or rented, and duplicate cards combine to reach higher levels.
- Layered currencies: DEC, Glint, Credits, and SPS each cover a different part of buying, earning, and governance.
- Land economy: plots on the Praetoria continent generate resources and items that feed into crafting.
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