Fableborne S5 Adds Trophies, PvP Changes

Fableborne‘s Dev Diaries 15 outlines a set of core PvP changes arriving in Season 5, headlined by the introduction of Trophies, a new currency that will replace Blue Orbs as the ranking metric during PvP events. Workers will produce Trophies instead of Blue Orbs under the updated system. Separately, several staking-related actions are scheduled to begin March 17, including the distribution of Staking Epoch 1 rewards, the start of Staking Season 2, and the March Primordial claim for $POWER.

What Changed

  • A new currency called Trophies is being introduced in Season 5 to determine player ranking during PvP events, replacing Blue Orbs in that role.
  • Workers will now produce Trophies instead of Blue Orbs as part of the PvP overhaul.
  • Blue Orbs remain in the game but shift to a different function, granting XP to the player’s Hero at the end of a raid and determining Star ratings based on clearance rate.
  • Star Streaks now grant a flat amount of Trophies rather than a percentage bonus, calculated based on the defender’s player level and the number of consecutive 3-Star raids.
  • The PvP changes are designed to address the small base problem affecting matchmaking rankings and the advantage previously held by players who joined events at the earliest moment.
  • The Ronin Bridge Limit for $POWER will be increased to 300,000 per day as part of the March 17 staking updates.

Dates and Rollout

  • Multiple staking and token actions are scheduled to begin March 17, with specific times to be announced.
  • Staking Epoch 1 rewards are finalized and will be distributed starting March 17.
  • Staking Season 2 will start on March 17 with new updates.
  • The March Primordial claim for $POWER will be distributed and claimable via the Staking Portal starting March 17.

Numbers and Rules

  • The maximum number of Trophies earnable from a Kingdom is based on the defender’s player level.
  • Trophies earned after a raid are based on the attacker’s clearance rate.
  • Star Streak Trophy bonuses are calculated using two factors: the defender’s player level and the number of consecutive 3-Star raids completed.
  • The Ronin Bridge Limit for $POWER will increase to 300,000 per day.

Source: https://pro.x.com/i/decks/1964642075858624711

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