Movement during attacks is adjusted, alongside multiple weapon changes.
- Changes:
- Most abilities now allow slow movement during attacks (melee weapons slowed by 20%, ranged weapons slowed by 40%).
- Monster aggro improved to make kiting more difficult.
- Gauntlet Ultimate: Longer stun duration, larger impact AoE, faster projectile speed.
- Axe Ultimate & Dagger Ultimate: Small speed boost after casting for better positioning.
- Cannon Normal & Ultimate: Larger impact AoE and faster projectile speed.
- Bow Normal: Reduced bonus damage from travel distance, now pierces only 1 target.
- Flute Normal & Ultimate: Significantly larger area of effect.