Cambria Announces Dungeons Mode for May Mainnet Launch

Cambria is bringing its next major release, Dungeons, to mainnet in May, according to a development update published April 23. The short-session roguelike mode is designed as a low-barrier entry point for new players, and its launch will also restructure the existing game world by replacing the current hub area with a new dungeon lobby called Ashford’s Hollow.

Whats Happening

  • A new game mode called Dungeons is launching on mainnet in May, designed around short sessions with a deposit-and-play format borrowing structural elements from Gold Rush.
  • The Dungeons lobby area, Ashford’s Hollow, will replace the current hub area for the live Cambria game world, and will also provide access to Islets, trade, and Islands travel.
  • A follow-up expansion called Hardcore Dungeons is planned after the initial Dungeons release, adding a PvPvE winner-takes-all format described as similar to Dark and Darker.
  • Gold Rush is being reworked into a macro PvP experience centered on extraction, raids, and crafting, with a season-based end-game economy structure.
  • A full cosmetics override system applying across all game modes is described as coming soon, alongside planned cosmetic shard auctions for Cores holders.
  • Backend infrastructure updates have been shipped, including dynamic scaling for Dungeons instances, crash fixes, and memory leak resolutions on Islands.

Dates and Rollout

  • Dungeons is scheduled to launch on mainnet in May.
  • Early playtests of the reworked Gold Rush experience will begin after Dungeons goes live.
  • The first Dungeons season will continue the First Landing season, using Trinkets as the cross-mode points system.
  • Community-translated localizations for Chinese and Korean are live, with Portuguese and Spanish described as coming soon.

Numbers and Rules

  • Current NFT collections include 1,500 Founders NFTs, 3,300 Islands NFTs, and 10,000 Cores NFTs.
  • Islands runs 3,333 instances, now seamlessly integrated with dynamically scaling Dungeons instances.
  • Cores stakers earn soulbound Shards usable to summon new Companions or burned to claim Arena Tokens from in-game cosmetic chest opens.
  • The Renown system and Renown Leaderboard are now live, currently applied only to NFTs, with token-related data to be added after the token generation event.
  • Existing Arena Token games, including Sword in the Stone, Pit Fights, and Gizmo’s Folly, will remain available in the new Tavern area and Pits.

Source: https://blog.cambria.gg/dev-update-april-2026/

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